A downloadable game for Windows, macOS, Linux, and Android
You must decide who lives and who dies.
(Scroll to the bottom to see the free versions.)
A secret laboratory was experimenting on clones, when they also tested infecting the clones with a nasty morphed strain of the rabies virus, which spread quicker then the scientists could cure. An army has stepped in to kill anything that moves, and to also satisfy the 'higher-ups', to not nuke the place. The scientists who feel responsible decided to stay behind - at all costs.
This game will be updated. See more games here!
This is an extremely hard puzzle game, featuring zombies.
Date of Certification:
The basic rules are:
A set number of the civilians must reach the exist zone (blue area).
A set number of zombies have to be eliminated.
...all before the time runs out.
If a zombie reaches the reaches the blue area, you are penalized 2 points.
Every level has a code, which can be accessed through the main menu & load.
The green characters (the army) act as towers, do not move and will kill any character but other soldiers.
The white characters are scientists, and they can cure zombies back into civilians.
There are buttons at the top of the screen which let you end the game, or reset the current level.
There are 22 levels, including the tutorial level, and the secret level.
This game is tricky, but there are tactics which will help:
1) Units change direction when they are in the middle of certain paths such as the corners and the T-sections. They will also change direction if they run into a wall, or another unit.
2) Scientists have a range of about 1 & 1/2 halls. When you see a scientist move, the effected zombie has about 3 seconds until they are cured into a civilian unit.
3) Some army personnel can kill zombies with 1 shot.
4) Isolating individual units quickly, and reserving them for later can help with the pace of the game. Level 5 is a real test of this tactic.
5) There are wooden barricades on certain levels which only zombies can destroy.
Click on the walls to create a safe or unsafe path for the characters, or to block mercenaries and scientists.
Use the A & D keys to move the camera around left and right.
Use the W & S keys to zoom in and out.
The keys Q and E rotate the view.
The keys Z and X toggle the unit icon helpers.
The keys M and P toggle the music on and off.
Press ESC anytime to bring up the save and load menu. The save option is available during game, and the load option is available in the ESC menu on the main menu screen.
The the mouse wheel to move the camera up and down.
Every level has an optional camera view.
Clicking on the change camera button will swap to a alternate camera view. Clicking the button a 2nd time will reset it back to the main view.
There may be updates for this game, depending on the public opinion on the concept. Anyone to purchases this version will receive new versions for free.
If the sound and music seems to not be working, it may be off by default. It can be turned back on through the main menu.
If the hall areas get filled with too many units, they may glitch and push each other through walls, or push each other off the main middle path. So try and keep them all moving, just for long enough for you to reach the requirements, and hit the end level button.
The Android version not on GooglePlay anymore, and is slightly different to the other versions.
The old version of the game is available, however the rules listed above may not apply.
IE, in the new version the civilian units look almost identical to zombie and the controls are different.
Made in Unity v4 & 5.
© Tobop Productions
|Updated||13 days ago|
|Platforms||Windows, macOS, Linux, Android|
|Made with||Unity, Blender, GIMP, Audacity|
|Tags||Casual, Experimental, Fast-Paced, Sci-fi, Tactical, Time Attack, tobop, Unity, weird, Zombies|
|Average session||A few minutes|
In order to download this game you must purchase it at or above the minimum price of $1 AUD. You will get access to the following files:
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